Thank you for your input on this.
Here is something that can work out for organization. It is stilla node, but it does not yield one frame as a normal “empty” Action State.
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usingParadoxNotion.Design;
namespaceNodeCanvas.StateMachines
{
[Description("This node has no functionality and you can use this for organization.\nOutgoing transitions are immediately evaluated in the same frame that this node is entered, in comparison to an empty Action State which always yields one frame even if empty.")]
[Color("6ebbff")]
[Name("Pass")]
publicclassEmptyState:FSMState
{
publicoverridestringname{
get{returnbase.name.ToUpper();}
}
protectedoverridevoidOnEnter(){
Finish();
CheckTransitions();
}
}
}
Let me know what you think.
Thanks 🙂
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