Reply To: Problem in one FSM causing the entire game to be down

NodeCanvas Forums Support Problem in one FSM causing the entire game to be down Reply To: Problem in one FSM causing the entire game to be down

#14555
derkork
Participant

I wonder if letting the rest of the game run when an unexpected exception occurred is really the way to go. After all your game is now in some undefined state and this may have consequences down the road where e.g. other stuff depends on the results produced by the failed graph. So putting everything to  a halt looks like a good solution. It immediately shows you that there is some error you need to fix. Just blanketing everything  with try/catch it and throwing errors away may let the game run but if the game still works is a whole different story. I guess you will have to implement proper error handling.