Reply To: [Major Bug] FSMOwner loses bound graph if gameobject is inactive

NodeCanvas Forums Support [Major Bug] FSMOwner loses bound graph if gameobject is inactive Reply To: [Major Bug] FSMOwner loses bound graph if gameobject is inactive

#14833
Gavalakis
Keymaster

Hello,

As soon as you enable the gameobject (and thus the “Awake” of the FSMOwner component is executed), the instance of the graph will be created and everything will work normally. So nothing is lost really. It is just that the Awake functions needs to be executed for initialization.

Please let me know if that clarifies.
Thanks.

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