Yes, this is a very correct solution if you want to do that 🙂
Another solution would be to link the “Move” state from an AnyState node along with the same transition condition that you already made. This would make the “Move” state trigger regardless of the current state (since AnyState transitions are evaluated per-frame).
Both solutions are correct however 🙂
Thanks!
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.