Amazing! I’m glad to help improve the Node Canvas.
Btw, in my screenshot, do you see what I did in “Skip after load” group?
I think it would be very nice to have a new composite node for “skip” logic instead of being have to add a “no task” action to the true leg of binary selector. By doing that, I prevent the binary selector to return fail status when the condition is true and I don’t wanna perform an action.
So basically, the new composite would be a selector with only one leg. If the condition is good (or bad), it runs (or skips) the leg.
I repeat this skip logic many times in my BTs. It would be amazing to have a single composite instead of two nodes and a group around them to explain.
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