Before v3.0, pan/zoom was serialized within the graph json and that was indeed messy, but in v3.x+, pan/zoom was moved outside the son and into a standard Unity field. While it is still serialized within the asset, since it now is separate from the actual graph data (the json), I think it is very easy to see the differences in a diff tool and deciding to merge or discard.
With that said, if your custom patch can be added into the official release as an option, then by all means I will be glad to add it indeed 🙂
Let me know!
Thanks.
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