NodeCanvas Forums › Support › [Major Bug] Using nested dialogue trees causes Unity editor to freeze › Reply To: [Major Bug] Using nested dialogue trees causes Unity editor to freeze
Hello there,
Yes, this is fixed (sorry for no updating the thread). To fix this, please up up Graph.cs and change lines # 612 – 620:
From this:
To this:
The change is basically moving the isRunning and isPaused sets before the onFinish callback is called.
Please let me know if that works for you. Thank you.
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