I have attached a screenshot. I’m not sure if Filter node’s cooldown works as a short delay for projectile shooting. But I’d like the delay to be a little random. Doing what I’ve done in the screenshot only fires 1 projectile and it gets stuck on the Wait node. The cooled timer is referencing “FireInput” float.
How do I go about doing this?
Thank you!
Attachments:
nodecv2.jpg
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