Indeed, re-ordering the variables of prefab assets when some of the variables in the prefab instance are overridden, can mess up the variables in the prefab instance. This is specifically true when the re-ordered variable “pass over” an overridden variable. In the new version (just released), I have unfortunately disabled re-ordering in prefabs to avoid accidents, but meanwhile I do also look into refactoring the whole serialization of blackboard variables once again, in hopes to handle this better. I do have an idea that I think will work but it needs some time to work on it. As such, the disabled re-ordering for prefabs is a temporary measure until I’ve tested and implement that new way of handling variables.
Thanks!
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