Reply To: Proper handling of BehaviourTreeOwner destruction

NodeCanvas Forums General Discussion Proper handling of BehaviourTreeOwner destruction Reply To: Proper handling of BehaviourTreeOwner destruction

#15376
anton petrov
Participant

I am calling into my code which is a MonoBehaviour component not directly related to a NodeCanvas logics. And this component starts a coroutine.

In general, I would like my scene destruction was fast without unnecessary calls, events etc.

Thank you.