Reply To: Global Blackboard Is Not Binding

NodeCanvas Forums General Discussion Global Blackboard Is Not Binding Reply To: Global Blackboard Is Not Binding

#15444
Gavalakis
Keymaster

Hello again 🙂

You are right. There is a weird behaviour when the class has [ExecuteInEditMode] (like GlobalBlackboard has) in combination with Unity’s “fast enter playmode”, where Awake apparently is not called when entering playmode. To work around this please open up GlobalBlackboard.cs and add the following line of code just after line #62 (in GlobalBlackboard.cs):

Please let me know if that works for you.
Thanks 🙂

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