Haha it s just that I pool my graph and used graph.Clone which lead to OnAfterDeserialization and deserializing all the json again. Now I fixed it by creating a new Graph and giving it the right parameter from the original graph…
Long story short, it s just that cloning a graph seems to lead to another deserialization from json which I think we can cut by copying the instance of the original graph. I don t want to cut scriptable object for graph, but copy of original graph doesn t really need to be scriptable object, it s what I’m saying.
And yes I know for async, I use it a alot for pooling AI during loading screen 🙂
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