As far as I know, it is supposed to be running. I mean, this is what the yellow lines are saying right?
I changed the actions to SubBehavers, to see if this solve the problem, but I have no luck with that. But I notice that the Seek works when I use only a BehaverTree Component on the prefab. But when I add an FSM component, the Seek condition brokes for some reason :/
Thanks for your reply
Attachments:
Captura-de-Tela-35.png
Captura-de-Tela-36.png
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