NodeCanvas Forums › General Discussion › Performance Issue on Xbox One with BT › Reply To: Performance Issue on Xbox One with BT
Thanks so much – the FSM note is a bit concerning to me as we had more FSM usage in the past but have since moved to more BTrees for consistency … hmmm
Creating garbage in states and a zero-garbage policy are noted – but perhaps we are too far gone at this point for a complete audit of the project.
Again, thanks for sharing your experience!
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