Hey there – I will certainly keep your explanation of the ‘unhappy accident’ in mind as we work with the experimental approach we have.
The graph asset actually holds the true serialization – its just that editing the json text file causes unity to parse it instead, update the graph, and reserialze it. If you never edit the Json text file this will never occur. I made a diagram 🙂 This is from memory so might be 100% accurate 😀
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