Reply To: [BUG] When GraphOwner's First Activation is set to OnStart, OnEnable Breaks it

NodeCanvas Forums Support [BUG] When GraphOwner's First Activation is set to OnStart, OnEnable Breaks it Reply To: [BUG] When GraphOwner's First Activation is set to OnStart, OnEnable Breaks it

#15863
Gavalakis
Keymaster

Hello again,

Hmm. I just retried the setup you mentioned.
First Activation = On Start.
On Enable = Enable Behaviour.

When runtime begins and for the first time the gameobject activates, the behaviour graph is enabled in “Start” (first activation).
From thereafter of course, whenever the gameobject is deactivated and re-activated, the behaviour graph is enabled in “OnEnable”.

I have just tried this and it works as expected. What NodeCanvas version are you using please?
Thank you.

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