Reply To: DialogueTree: SetActorReference in runtime fails to update the dialogue tree

NodeCanvas Forums Support DialogueTree: SetActorReference in runtime fails to update the dialogue tree Reply To: DialogueTree: SetActorReference in runtime fails to update the dialogue tree

#15958
blokymose
Participant

I’ve kinda found the solution.

So, the DialogueTree that I have modified before starting the dialogue and the DialogueTree that is passed via OnDialogueStarted(DialogueTree tree) are different. The modification doesn’t apply to the DialogueTree that is played. The solution, then, is to use the DialogueTree that I have modified right after the modification, instead of waiting for OnDialogueStarted().

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