Reply To: Intended way to create re-usable FSM structures

NodeCanvas Forums Support Intended way to create re-usable FSM structures Reply To: Intended way to create re-usable FSM structures

#16383
bithussar
Participant

Yes, the goal would be to what you described. My first idea was to instead of directly checking player visibility in the transition condition of the parent graph I introduce a BB variable to store player visibility that I only update in the subgraphs at specific points and use that variable as the condition of the parent graphs transition, but I was wondering if there was a better way.

Thanks