I had this exact issue too. The problem here is that MoveToPosition returns success once the node succesfully reached that position. When trying to execute again, it will only call the Execute function if the previous result was Resting or Running.
What I’ve done is change the code in ActionNode.cs, where I also allow the ActionNode to reevaluate when the previous result was Success.
Login
Register
By registering on this website you agree to our Privacy Policy.