Reply To: [BUG] SELECTOR does not execute child

NodeCanvas Forums Support [BUG] SELECTOR does not execute child Reply To: [BUG] SELECTOR does not execute child

#16426
rdt42
Participant

I had this exact issue too. The problem here is that MoveToPosition returns success once the node succesfully reached that position. When trying to execute again, it will only call the Execute function if the previous result was Resting or Running.

What I’ve done is change the code in ActionNode.cs, where I also allow the ActionNode to reevaluate when the previous result was Success.