NodeCanvas Forums › Support › [BUG] SELECTOR does not execute child › Reply To: [BUG] SELECTOR does not execute child
wow, this seems a bit hacky and strange that this does not work out of the box 🙂
When trying to execute again, it will only call the Execute function if the previous result was Resting or Running.
Do you mean Execute function of MoveToPosition or IsCloseToTarget?
What I’ve done is change the code in ActionNode.cs, where I also allow the ActionNode to reevaluate when the previous result was Success.
May you please tell me the exact line if you remember? 🙂
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