Reply To: [BUG] SELECTOR does not execute child

NodeCanvas Forums Support [BUG] SELECTOR does not execute child Reply To: [BUG] SELECTOR does not execute child

#16430
rdt42
Participant

This happens for any ActionN0de. I guess there is a reason for why it works this way, but it doesn’t fit my way of working, so I changed it.

It’s in the OnExecute() function in ActionNode.cs. It  starts around line 32, and I’ve made it into what you see in the screenshot.

Note that I only added the last ‘|| status == Status.Success’ in the second if statement.

 

Attachments:
  1. Screenshot-2022-09-19-204525.png