Reply To: DialogueActor component for the instigator in a sub-dialogue tree is not working

NodeCanvas Forums Support DialogueActor component for the instigator in a sub-dialogue tree is not working Reply To: DialogueActor component for the instigator in a sub-dialogue tree is not working

#16447
rdt42
Participant

Hey,

I was using the SubDialogueTree node (from NestedDT.cs). Creating a prefab with a Dialogue Tree Controller, and linking that in the Start Dialogue Tree Action does indeed use the DialogeActor correctly.

When would you need to use the NestedDT node?

Thanks for help!