Reply To: [BUG] NC too aggressive in marking scene dirty.

NodeCanvas Forums Support [BUG] NC too aggressive in marking scene dirty. Reply To: [BUG] NC too aggressive in marking scene dirty.

#16541
adrienvr84
Participant

Hello,

I am encountering a similar issue where the scene is marked as dirty simply when opening a prefab containing a “BehaviourTreeOwner” component.
This is very annoying because no change is done to the scene but we get it dirty each time, making the work confusing.
Given the reproduction project here (it is otherwise very easy to setup), the repro steps are:
– Open “SampleScene.unity”
– Open “OpenThisPrefab.prefab” and go back to the scene
– See that the scene is dirty

Would be highly appreciated if it could be fixed in an upcoming update!

Thanks