Ok that makes sense. Perhaps I could make my own action state especially for my menu system that has the behaviour of not exiting if there’s no condition tasks?
Edit: Answering your question about Any state or on update – not using either in the problem graph. There are 2 parallel states though that listen for specific events and use TriggerState to force a particular state. One event implements ‘menu back’ and the other allows the state to jump directly to ‘Menus hidden’ when they’re no longer needed on screen.
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