Hello and happy new year! Sorry for the late reply.
1) In the right-click menu of a state you can hit “Enter State”. This will force enter the state for debugging purposes.
2) Yes, you can copy/paste actions. Right-click an action title and select “Copy”, then in another node click the “Assign Action” as usual, and you will see “Paste” at the end of the actions list when you are to add a new action.
3) Right now ExecuteFunction (and similar actions) only work with Components. This is something that is planned to change so it is possible to work with ScriptableObjects as well though, but it’s not possible right now.
4) If you mean getting the value of a public field from a component attached on a gameobject, you can use the “Get Field” action task (under Reflected category). This will read and save the field value in a blackboard variable.
Let me know.
Thank you.
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