Because the actions are set to ‘Repeat’, the State is never ‘finished’ since the actions repeat forever, and as such the transitions are never checked. There is currently no mode that does exactly what you suggest, but I can look at adding another new mode (I can’t change the way “Check After State Finished” currently works to keep backwards compatibility).
However while what you are after does make sense when the actions are set to ‘Run In Sequence’ like in your example (since there is a specific point that all actions have ended and restart), it will be problematic when the actions are set to “Run In Parallel” (since there is no specific point that all actions have ended because as soon as once does it immediately restarts regardless of whether or not the other actions in the list are still running). That difference makes me skeptical add such new mode because it won’t/can’t be consistent.
Let me know what you think.
Thanks.
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.