Reply To: [NodeCanvas] Small memory allocation when changing the active subgraph

NodeCanvas Forums General Discussion [NodeCanvas] Small memory allocation when changing the active subgraph Reply To: [NodeCanvas] Small memory allocation when changing the active subgraph

#18042
poisonousjohn
Participant

Hi there, though the allocation is small, it accumulates over the time leading to GC triggering. In our game we have requirement to not allocate more than 300B per frame (unity recommendation), which is not possible to satisfy because of the NodeCanvas

We would appreciate if you fix it.