Sorry for the late reply. I was mostly away in weekend.
Yes. They are not executed in one frame. I didn’t realize this is what you were asking :). It will required a lot of tweeks to make that happen, but I don’t think that would be an issue for what you are after.
One thing that might help you, would be to start the FSM with the overload that takes a System.Action parameter, so that you get a callback when the FSM is finished after x frames and then use your timeline created in the FSM, which will be “ready” when the callback is called.
Let me know if that helps.
Cheers!
(PS: Regarding first 2 states execution, it seems weird to be on the same frame. I will take a look at this)
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.