If I understood correctly, basicaly the condition is a pre-condition of a wait action.
In the tree image attached, if you keep button pressed for 1 second, the the parent sequencer will continue to the next action.
If you release the button before 1 second has passed, because the Sequencer is Dynamic, it will revaluate the condition and thus the sequencer will return Failure to the parent.
The same effect can be achieved with a Dynamic Conditional Decorator.
Is that what you are after?
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