Reply To: Behavior tree shared by various prefabs?

NodeCanvas Forums General Discussion Behavior tree shared by various prefabs? Reply To: Behavior tree shared by various prefabs?

#8851
Gavalakis
Keymaster

Hello Edgard,

Is there a reason you don’t upgrade to version 2? 🙂

Regarding you question, I just tried this and works:

– Create a prefab BehaviourTree.
– Create a prefab BehaviourTreeOwner gameobject.
– Assign the prefab BT to the prefab BTOwner.
– Add the prefab BTOwner in the scene.
– Hit Apply on the instance.

The reference to the prefab BT graph is not lost.
Can you confirm?

Cheers!

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