NodeCanvas Forums › Support › CoreGamekit Integration Namespace Errors › Reply To: CoreGamekit Integration Namespace Errors
I’ll keep it in the same thread, integration related.
InventoryPro changed Open/Close TreasureChest to ___.triggerer.Use() and UnUse()
So in OpenCloseTreasureChest
From:
To:
Username
Password
Remember Me
By registering on this website you agree to our Privacy Policy.
Email
Username or Email