Basicaly, IOS has a bunch of limitations of what great things c# support, copared to the other platforms.
Ted, what platform did you see the errors other than iOS and WebGL? Also thanks a lot for that link, will take a look at it as soon as possible 🙂
I will really look into supporting iOS, even though some features will not be fully supported.
This is something I will do very soon.
Sorry for that,
Gavalakis Vaggelis
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