With multiplatform development being such a strong part of the Unity ecosystem I would say that if you could solve compatibility of AoT platforms it would be a huge win, as my project is a mobile project it unfortunately removes the reliance I’m able to put on NodeCanvas.
Maybe a second hand mac mini / iphone 4 won’t break the bank for testing, but understand this may be outside of the scope of what you envisage NC2 to be.
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