Recently I got the same error. Fortunately it was only a test project. Because this error broke the entire project!
I even could reproduce this error. In my case, I only had to delete the camera game object. Than the exact same error accord. I created a new camera. Didn’t fix the problem. I created a new scene file, with new game objects. It was fine until I only had to create a new FSM. And the same error appeared again. I deleted the entire “Library” folder because I thought some information is broken. But this didn’t help either. I wonder where else Unity may store information. Because obviously something is saved. Is it serialization somewhere else on my drive?
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