Reply To: Action doesn't wait for Coroutine end (IEnumerator) to finish

NodeCanvas Forums Support Action doesn't wait for Coroutine end (IEnumerator) to finish Reply To: Action doesn't wait for Coroutine end (IEnumerator) to finish

#9958

Hey, sorry for the late reply. As you can see on the screenshot, the state of the $success variable should be evaluated after the coroutine has ended, but the FSM goes directly to the next state (a character is walking and the next state should be triggered once he stops but is currently triggered when the character starts moving).