AnyState -> FinishState BUG?

NodeCanvas Forums Support AnyState -> FinishState BUG?

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  • #12663
    mgb
    Participant

      Hey,

      In my FSM if I transition on event from “FROM ANY STATE” to the final node with a ForceFinish action I get a null ref exception in graph update.
      If I add an empty Action state in-between then the graph will finish OK.

      #12668
      Gavalakis
      Keymaster

        Hello,

        Hmm. I tried replicating this issue but couldn’t. What kind of condition are you using in that AnyState?
        Also what version of NodeCanvas does this happen?

        Thanks!

        #12685
        mgb
        Participant

          Hi,
          Just a simple event from the AnyState. Note: I do Destroy the FSM owning object last thing in the finish callback.
          Doesn’t appear to be any version info in the readme. I downloaded it about a month ago – think it’s v2.6.3

          #12692
          Gavalakis
          Keymaster

            Hello,

            Destroying the FSMOwner was indeed throwing a null reference exception, but that has been fixed in latest v2.6.4 currently available.
            Your current version number can be seen on the bottom right corner of the Graph Editor by the way.
            Please update to latest version 2.6.4 and let me know if the problem persists.

            Thanks.

            #12699
            mgb
            Participant

              Hi,

              Yes it works ok with v2.7.0 thanks.

              #12706
              Gavalakis
              Keymaster

                Thanks for letting me know 🙂

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