NodeCanvas Forums › Support › AOTClassesGenerator creates duplicate types
Simple issue:
Add both to preferred types, save AOTClasses.cs, creates lots of equally named dummy types because namespace is omitted when generating the type names.
NC 2.6.4 / Unity 5.5.0p3
Thanks. This is now fixed. I can send you the update .unitypacakge if you want to your registered email (or some other email of your choice).
Join us on Discord: https://discord.gg/97q2Rjh
I already temporarily patched it up myself, will wait until the next update to pull the offical fix 🙂
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