Hello there,
Apex Path integration “Seek” task is the same as the included NavMesh-based counterpart task named “Seek” (or “Move To Target” depending on version of NC you are using) included in the package by default.
So the NavMesh-based tasks and the Apex-based tasks are very similar in features and functionality 🙂
( The “Move Towards” task does not use pathfinding by the way. )
Can the target of ‘Can see Tartget” be defined also (and/or) as a layer instead of an specific GameObject?
This way any object that belong to that layer would be “see”
Thanks.
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