Behavior Tree Operation error.

NodeCanvas Forums Support Behavior Tree Operation error.

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  • #10801
    projaguar
    Participant

    I found a very serious bug.
    Check please.

    —–
    Left conditional node can’t receive event in second Behavior Tree Owner in ‘Player Group’ game object.

    If I move up Behavior Tree Owner in inspector, it work correctly.

    This bug is, whether I made a mistake, and let to distinguish whether the NC error.
    I hope a quick solution.

    Thank you for your effort and sorry my english skill.

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    #10803
    Gavalakis
    Keymaster

    Hello,

    It seems there is a very special bug with the SendEvent action if there are more than one BehaviourTreeOwners on the gameobject and one of them is not active/running. If you remove the BehaviourTreeOwner at the top, or make it be active by adding some nodes to it and set (OnEnable – Start Behaviour) in the inspector, then the 2nd behaviour tree will work correctly.

    I will take a look and fix this bug ASAP.
    Thank you for spotting it.

    Join us on Discord: https://discord.gg/97q2Rjh

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