BreakPoints

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  • #11348
    chocolacode
    Participant

    Hey Gav,

    some questions/requests…

    1) Is there an option whit a list of Breakpoints? by Graph or in general?

    2)When a Breakpoint is reached, can you bring up to the front the Graph which actually reached the breakpoint? sometime I don’t even know the breakpoint was reached unless I see the console, but with many messages going into the console is difficult to follow

    3)Can you add the Graph Owner name to the console message when Breakpoint reached?(in case the Graph is Bound) right now it only says Breakpoint at Behavior Tree . When the Graph is an asset reference, the message is OK

    4) Is there an user setting to toggle so we can get the Game paused as well when breakpoint reached?

    with many available Graphs is very easy to get lost and time consuming to find the correct Graph

    Thanks !!

    #11357
    Gavalakis
    Keymaster

    Hey,

    1) There is no list of added breakpoints, no. But I can see about it.
    2) I just made it so that when you click in the console message, the relevant GraphOwner is selected now. I think it’s a bit better than force opening the NodeCanvas window in my opinion.
    3) Done 🙂
    4) This is something I’ve already added for the next version. There is now an option in the NC window Prefs called “Breakpoints Pause Editor”.

    Furthermore all previously breakpoints issues are now fixed 🙂

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #11366
    chocolacode
    Participant

    Hey G,

    Thanks !! 🙂

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