Hi, I have an enum working fine in my BT (Composite/Switch), it does work as expected on Android and during the editor, however when I make a build on iOS it doesn’t recognise it and the BT stops working. So I have to migrate everything to use an integer variable for controlling the state, which is very inconvinient. I am using NodeCanvas v2.6.2 (Unity 5.6.0f3). Any thoughts on this? thanks a lot.
Have you added this enum in the Preferred Types list Editor?
If so, have you generated the AOTClasses file through that same editor?
Here is a relevant [documentation link] for your convenience.
Let me know.
Thanks.
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