[Bug] Adding wav file audio to a dialog causes exception on playmode launch

NodeCanvas Forums Support [Bug] Adding wav file audio to a dialog causes exception on playmode launch

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  • #16576
    richardl
    Participant

    When adding a .wav file that is confirmed to play properly in unity, the dialog breaks when launching the scene.

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    #16604
    Gavalakis
    Keymaster

    Hello,

    I just tried creating a dialogue tree with a Dialogue Actor reference (similar to your Player reference) and using any audio file and there was no issue. Looking at the error log, it seems like the Dialogue Actor is getting destroyed while the dialogue is playing. Can you please confirm that the Dialogue Actor is not destroyed in some way while the dialogue is playing?

    Thanks.

     

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