[BUG] BehaviorTree inside a prefab losing reference

NodeCanvas Forums Support [BUG] BehaviorTree inside a prefab losing reference

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  • #16614
    scorter
    Participant

    Hello, I’m experiencing a problem related to nodecanvas. I made a change in a behavior tree that is in a prefab, but the copies of the prefab that are in the scene are not receiving this change, losing references randomly. Does anyone know how to resolve?

    #16618
    Gavalakis
    Keymaster

    Hello there,

    Hmm. Can you please clarify what kind of changes you are making and what type of references you are losing? If you are assigning scene references in your prefab asset for example, this can’t work because Unity does not allow Assets to have Scene Object references (just an example).

    Please let me know.
    Thank you.

    Join us on Discord: https://discord.gg/97q2Rjh

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