[BUG] Graph Breakpoint can cause unintended graph restart

NodeCanvas Forums Support [BUG] Graph Breakpoint can cause unintended graph restart

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  • #15600
    locutis
    Participant

    Has anyone else experienced strange operation with graph breakpoints (visual) in NodeCanvas? I have a graph and when I put a breakpoint on a particular node the entire graph will evaluate again when resuming through the Unity editor. This cause a bit of an issue as I was trying to understand why my graph was restarting after end-of-life despite “restart” being unchecked in the graph owner. It turns out that removing the breakpoint resolved this behaviour.

    The attached image demonstrates where I think the issue is. The code change that worked for me is as follows:

    line 281 of Node.cs – 3.18 NodeCanvas

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    #15627
    Gavalakis
    Keymaster

    Hello again,

    In the latest version 3.2.0 (live on the asset store), I fixed an issue where the graph would Update incorrectly when it was started (it shouldn’t). Can you please try the latest version and let me know if that was indeed the reason of the behaviour you experience?

    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

    #15639
    locutis
    Participant

    Yes, I can do that. I’ll get back to you when I have the results.

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