Bug – Integration Nodecanvas with Playmaker

NodeCanvas Forums Support Bug – Integration Nodecanvas with Playmaker

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  • #14274
    eggeuk
    Participant

    Just dragged Integration File for Playmaker and Nodecanvas in Unity. Following errors:

    -Assets\NodeCanvas Resources\Integrations\Playmaker\PlayMaker Actions\StartDialogueTree.cs(2,18): error CS0234: The type or namespace name ‘DialogueTrees’ does not exist in the namespace ‘NodeCanvas’ (are you missing an assembly reference?)
    -Assets\NodeCanvas Resources\Integrations\Playmaker\PlayMaker Actions\StartDialogueTree.cs(12,10): error CS0246: The type or namespace name ‘DialogueTreeController’ could not be found (are you missing a using directive or an assembly reference?)

    Playmaker v1.9.0p15, NodeCanvas Lite v2.9
    -Assets\NodeCanvas Resources\Integrations\Playmaker\PlayMaker Actions\StartDialogueTree.cs(14,10): error CS0246: The type or namespace name ‘DialogueActor’ could not be found (are you missing a using directive or an assembly reference?)

    #14284
    Gavalakis
    Keymaster

    Hello again,

    The Playmaker integration contains actions for playmaker that are related to DialogueTrees which are only available in the NodeCanvas Full Version and not in the “Lite” version. You can however please delete these actions (specifically the StartDialogueTree.cs file) so that the compile error is gone and you be possible to use the rest of the actions if you want.

    Please let me know if that works for you.

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #14291
    eggeuk
    Participant

    New problem with integration of Playmaker – since today.
    – New Unity Project
    – Import Playmaker
    – Import NodeCanvas Lite
    – Download and Import NC_PlayMaker.unitypackage
    – Message: ‘Nothing to import! All assets … already in your project.’
    – No ‘Assets\NodeCanvas Resources …’

    What should it be? 🙂
    Did you change anything at PlayMaker integration file last day?

    #14309
    Gavalakis
    Keymaster

    Hello again,

    Sorry for the late reply.

    Hmm. I just downloaded the package right now and try importing it into a new project and everything is fine; all files are there.

    Can you please confirm that the downloaded package is not actually 0 KB (maybe a download issue). Can you please try re-downloading?

    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

    #14323
    eggeuk
    Participant

    I have just downloaded the bridges for Playmaker and for Node-/Flow-Canvas. And additionally Examples Scenes.

    All of them do not include the ‘TAR-File’.

    ‘.unitypackage’ does always include another compressed file with ending ‘tar’. The downloaded files include no ‘tar’ file.

    Please see picture.

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    #14333
    eggeuk
    Participant

    As I do know know my downloads are corrupted.
    Downloading again didn’t change anything. Don’t know why. 😉

    If you are interested please see:

    [LINK]

    #14346
    Gavalakis
    Keymaster

    Hello again,

    I have just updated the playmaker package to resolve some of the compile errors and uploaded to the downloads section.
    I have also attached the package for your convenience here.

    Let me know if that works for you now.
    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

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