[BUG] Newest version, BehaviourTreeOwnerInspector issue

NodeCanvas Forums Support [BUG] Newest version, BehaviourTreeOwnerInspector issue

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  • #15909
    eugeen
    Participant

    Hi!

    I faced a NullReference bug (that was discussed on the forum) and noticed there’s a new update to NC. However, after updating there’s what i got:

    Instance of BehaviourTreeOwnerInspector couldn’t be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.
    MonoScript is registered as both Editor and Runtime script!

    This is how BTOwner looks now

    The problem with losing reference to an object is still there.
    And it’s weird because I don’t even reference this object in the BT. The reference is just located in the class that BT gets another object reference from.

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    #15911
    eugeen
    Participant

    Alright, restarting Unity fixed this! Now I’ll have to deal with this weird NullReference bug

    #15918
    Gavalakis
    Keymaster

    Hello,

    Can you please let me know if the problems remain after you’ve updated to the latest NC version and restarted Unity? If so, can you please let me know what the null reference specifically is?

    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

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