[BUG] reconnecting a node doesn't work well

NodeCanvas Forums Support [BUG] reconnecting a node doesn't work well

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #15246
    das
    Participant

    it started with the ! node connected to a parent above

    then took out the connection from under the parent and tried to reconnect to the =/ node

    see how the connecting O seems to respond to the operation as it fills with the purple color?

    if i release the link to validate the connection however the link goes back to its previous parent

    Attachments:
    You must be logged in to view attached files.
    #15267
    Gavalakis
    Keymaster

    In general, when relinking, if you release a relinking connection over a node that CAN have more connections (input or output), it will be linked. If it can NOT have any more connections or you release on empty canvas, then the link goes back / remains to original.
    Can you please provide a gif or small vid showing what you mean?
    Thank you.

    Join us on Discord: https://discord.gg/97q2Rjh

    #15273
    das
    Participant

    all node graphs i’ve ever used replace the connection when the link is dropped on the existing bucket

    Attachments:
    You must be logged in to view attached files.
    #15298
    Gavalakis
    Keymaster

    Thanks for the follow-up.
    I see what you mean. Although you can of course simply delete the existing connection before re-linking, I will take a look at that for potentially be done automatically.

    Join us on Discord: https://discord.gg/97q2Rjh

    #15320
    hosnkobf
    Participant

    upvote!

    I also was already annoyed by this UX.

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.