[BUG] SetVariable in FSM

NodeCanvas Forums Support [BUG] SetVariable in FSM

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  • #16835
    slava
    Participant

    I am unable to select generic variable, when inside FSM. When using the same task with generic variable in Behaviour Tree, it works fine.

    I couldn’t upload mp4, so I’m sending a zip with the example video inside.

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    #16846
    Gavalakis
    Keymaster

    Hello,

    This is indeed a bug, thanks for letting me know. To fix this, please open up ActionList.cs file and change the method named ‘ShowNestedActionsGUI’ at line #266 to be like this:

    Alternatively, I can send you the changed file to your registered email if you want to.
    Let me know.
    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #16853
    slava
    Participant

    I guess in line with:

    actions = (ActionTask)a;

    You mean:

    actions [ i ] = (ActionTask)a;

    And yeah, this way works 🙂
    Thanks for help!

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