Calling External Functions

NodeCanvas Forums Support Calling External Functions

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  • #9692

    I’ve spent quite a bit of time in 1.6 attempting to solve an iOS crash.

    I’ve been calling External Functions from Action nodes, with great success in-editor.

    When testing on iOS, XCode hangs up, indicating only that it was from the Execute node.

    I believe I did find a solution, and so far, it has worked great.

    Assuming that NodeCanvas automatically GetComponent<T> on whatever class/function you are calling is incorrect.
    GetComponent on the class is necessary for building to iOS while it does not seem to be necessary in-editor.

    Thanks and have a tasty one.
    Bryan

    #9694
    Gavalakis
    Keymaster

    Hello,

    Can you please clarify a bit more the solution? Although I am not sure I understood the problem as well 🙂

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

    #9693
    Gavalakis
    Keymaster

    Oh, I just read you emails regarding that 🙂

    Still, can you provide more information on the solution?

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

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