Hi there, I recently imported the NodeCanvas package in my project (Unity version: 2020.3.23f) and when it finishes importing, I get a compiler error about the ‘PrefabStage’ in Unity.SceneManagement not existing (attached two screenshots of the error).
Can someone help me understand why that error is happening? The package had been installed on another project and there were no errors there.
Ah thank you! I had done some research and found out about the Experimental namespace correction for older versions of Unity and added it in and it looks good. Thanks for the quick response and help!
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